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158
AnAwkwardMoose24

NA - Updated 6 months ago

Most Played Gods
Season 11
Scylla
Mage
9.5 KDA
6 / 1 / 7
1 - 0 (100%)
16m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
9.5
Kills
6
Deaths
1
Assists
7
Farming
GPM
779
Gold
12,468
Minion Damage
67,629
Minion Kills
134
Damage
Player
11,418
Team Healing
0
Self Healing
3,401
Inhand
1,973
Mitigated
3,621
Taken
10,143

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,573 MMR
Bronze III

Bronze III

36 / 100
16m
playtime
100%
Win/Loss Ratio
9.5
kda
1
wins
12,468
gold
779
gpm
6
kills
1
deaths
7
assists
11,418
damage
714
dpm
1,973
in hand
10,143
taken
3,621
mitigated
0
healing
3,401
self healing
134
Minion Kills
67,629
Minion Damage
 
losses
Recently Played
November 18th - December 18th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
16m
+73 MMR
+323 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

6 / 1 / 7
9.5 KDA
Scylla
Level 18 / 12,468G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration