Player Avatar
148
Itskillswitch23

NA-West - Updated 7 months ago

Most Played Gods
Season 11
Baron Samedi
Mage
3.5 KDA
2 / 2 / 10
1 - 0 (100%)
21m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
3.5
Kills
2
Deaths
2
Assists
10
Farming
GPM
648
Gold
13,599
Minion Damage
45,104
Minion Kills
94
Damage
Player
13,219
Team Healing
1,325
Self Healing
4,761
Inhand
469
Mitigated
11,781
Taken
16,540

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,554 MMR
Bronze III

Bronze III

38 / 100
21m
playtime
100%
Win/Loss Ratio
3.5
kda
1
wins
13,599
gold
648
gpm
2
kills
2
deaths
10
assists
13,219
damage
629
dpm
469
in hand
16,540
taken
11,781
mitigated
1,325
healing
4,761
self healing
94
Minion Kills
45,104
Minion Damage
 
losses
Recently Played
December 2nd - January 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
21m
+54 MMR
+72 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 2 / 10
3.5 KDA
Baron Samedi
Level 19 / 13,599G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana