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NA - Updated 5 months ago

Most Played Gods
Season 11
Ares
Guardian
15 KDA
8 / 1 / 14
1 - 0 (100%)
26m
Gilgamesh
Warrior
4 KDA
4 / 0 / 0
1 - 0 (100%)
5m
Player Stats
Totals
Matches
Played
2
Won
2
Lost
0
Player Kills
KDA
19
Kills
12
Deaths
1
Assists
14
Farming
GPM
712
Gold
22,073
Minion Damage
80,640
Minion Kills
121
Damage
Player
25,851
Team Healing
0
Self Healing
6,900
Inhand
5,340
Mitigated
41,148
Taken
31,231

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,587 MMR
Bronze III

Bronze III

38 / 100
5m
playtime
100%
Win/Loss Ratio
1
wins
6,516
gold
1,303
gpm
4
kills
0
deaths
0
assists
4,730
damage
946
dpm
2,079
in hand
5,091
taken
1,895
mitigated
0
healing
1,970
self healing
62
Minion Kills
26,357
Minion Damage
 
losses
Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
26m
playtime
100%
Win/Loss Ratio
15
kda
1
wins
15,557
gold
598
gpm
8
kills
1
deaths
14
assists
21,121
damage
812
dpm
3,261
in hand
26,140
taken
39,253
mitigated
0
healing
4,930
self healing
59
Minion Kills
54,283
Minion Damage
 
losses
Recently Played
October 16th - November 15th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 5 months ago
5m
+87 MMR
+239 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

4 / 0 / 0
4 KDA
Gilgamesh
Level 11 / 6,516G
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ranked: Conquest - 7 months ago
26m
+46 MMR
+317 SR
View Match
Scorching Blink Rune

Scorching Blink Rune

Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Additionally, enemies hit have their Movement and Attack Speed Slowed by 15%. These effects persist for 1.5s after leaving the flames. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

Emblem of Increasing Peril

Emblem of Increasing Peril

Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.

8 / 1 / 14
15 KDA
Ares
Level 20 / 15,557G
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction