Relics provide special powers available to all gods. Your first Relic is free at Level 1 and your Second Relic is unlocked once you reach Level 12.
0 /
5 /
5
0.5 KDA
Cerberus
Level 18 / 13,277G
Ward Stone
+50
Health
+20
Magical Power
+30
Magical Protection
AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.
Assassin's Blessing
+7 Power
+100 Health
+30% Damage vs. Jungle Monsters
+8% Health and 25 Mana Restored on Killing a Jungle Monster
ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Celestial Legion Helm
+55
Magical Power
+30
Physical Protection
+20
Mp 5
PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.