Player Avatar
66
JaviisWRLD

NA-West - Updated 5 months ago

Most Played Gods
Season 11
Bellona
Warrior
1 KDA
1 / 1 / 0
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
1
Deaths
1
Assists
0
Farming
GPM
704
Gold
7,036
Minion Damage
11,765
Minion Kills
24
Damage
Player
3,612
Team Healing
0
Self Healing
795
Inhand
644
Mitigated
7,667
Taken
7,837

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,469 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
7,036
gold
704
gpm
1
kills
1
deaths
0
assists
3,612
damage
361
dpm
644
in hand
7,837
taken
7,667
mitigated
0
healing
795
self healing
24
Minion Kills
11,765
Minion Damage
1
losses
Recently Played
November 4th - December 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
10m
-31 MMR
-134 SR
View Match
Heavenly Wings

Heavenly Wings

Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 120s <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 1 / 0
1 KDA
Bellona
Level 12 / 7,036G
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.