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132
vReaper 7

NA - Updated 9 months ago

Most Played Gods
Season 11
Eset
Mage
0 KDA
0 / 9 / 0
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
9
Assists
0
Farming
GPM
818
Gold
6,540
Minion Damage
21,451
Minion Kills
41
Damage
Player
4,353
Team Healing
0
Self Healing
480
Inhand
1,053
Mitigated
5,294
Taken
12,558

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,459 MMR
Bronze III

Bronze III

0 / 100
8m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
6,540
gold
818
gpm
0
kills
9
deaths
0
assists
4,353
damage
544
dpm
1,053
in hand
12,558
taken
5,294
mitigated
0
healing
480
self healing
41
Minion Kills
21,451
Minion Damage
1
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 10 months ago
8m
-41 MMR
-189 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 9 / 0
0 KDA
Eset
Level 11 / 6,540G
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal