+7 Power
+100 Health
+40% Bonus Damage vs. Jungle Monsters
+7% Health and 25 Mana Restored on Killing a Jungle Monster
+5 Penetration
+5% Movement Speed
ROLE QUEST: JUNGLE: COMPLETED!
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Poisoned Star
+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance
PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.
Deathbringer
+30
Physical Power
+30
Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Malice
+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction
PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.