Player Avatar
148
TheNihilist8615

NA-West - Updated 2 months ago

Most Played Gods
Season 11
The Morrigan
Mage
0.17 KDA
0 / 3 / 1
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.17
Kills
0
Deaths
3
Assists
1
Farming
GPM
630
Gold
6,303
Minion Damage
16,915
Minion Kills
26
Damage
Player
1,279
Team Healing
0
Self Healing
500
Inhand
186
Mitigated
1,048
Taken
3,794

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,485 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
6,303
gold
630
gpm
0
kills
3
deaths
1
assists
1,279
damage
128
dpm
186
in hand
3,794
taken
1,048
mitigated
0
healing
500
self healing
26
Minion Kills
16,915
Minion Damage
1
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
10m
-15 MMR
-51 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 3 / 1
0.17 KDA
The Morrigan
Level 11 / 6,303G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.