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SGTsmithers1118

EU - Updated 2 months ago

Most Played Gods
Season 11
Agni
Mage
0.58 KDA
3 / 6 / 1
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.58
Kills
3
Deaths
6
Assists
1
Farming
GPM
725
Gold
9,431
Minion Damage
21,947
Minion Kills
50
Damage
Player
6,120
Team Healing
160
Self Healing
672
Inhand
239
Mitigated
3,661
Taken
9,626

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,448 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.58
kda
 
wins
9,431
gold
725
gpm
3
kills
6
deaths
1
assists
6,120
damage
471
dpm
239
in hand
9,626
taken
3,661
mitigated
160
healing
672
self healing
50
Minion Kills
21,947
Minion Damage
1
losses
Recently Played
October 9th - November 8th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
13m
-52 MMR
-254 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 6 / 1
0.58 KDA
Agni
Level 15 / 9,431G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.