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Ownedmushroom58

NA - Updated 7 months ago

Most Played Gods
Season 11
Aphrodite
Mage
0.7 KDA
1 / 5 / 5
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.7
Kills
1
Deaths
5
Assists
5
Farming
GPM
648
Gold
10,365
Minion Damage
23,128
Minion Kills
65
Damage
Player
9,150
Team Healing
8,546
Self Healing
7,477
Inhand
1,023
Mitigated
11,980
Taken
17,902

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,452 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
0.7
kda
 
wins
10,365
gold
648
gpm
1
kills
5
deaths
5
assists
9,150
damage
572
dpm
1,023
in hand
17,902
taken
11,980
mitigated
8,546
healing
7,477
self healing
65
Minion Kills
23,128
Minion Damage
1
losses
Recently Played
November 17th - December 17th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
16m
-48 MMR
-18 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 5 / 5
0.7 KDA
Aphrodite
Level 16 / 10,365G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.