Player Avatar
127
MeatyManwitch

NA - Updated 5 months ago

Most Played Gods
Season 11
Guan Yu
Warrior
0.5 KDA
0 / 2 / 2
0 - 1 (0%)
19m
Sylvanus
Guardian
0 KDA
0 / 7 / 0
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.11
Kills
0
Deaths
9
Assists
2
Farming
GPM
494
Gold
15,795
Minion Damage
47,970
Minion Kills
90
Damage
Player
8,094
Team Healing
909
Self Healing
5,195
Inhand
973
Mitigated
26,374
Taken
30,721

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,438 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
7,260
gold
558
gpm
0
kills
7
deaths
0
assists
3,873
damage
298
dpm
518
in hand
14,610
taken
11,501
mitigated
841
healing
1,710
self healing
20
Minion Kills
9,448
Minion Damage
1
losses
Ranked: Conquest
1 Games
1,462 MMR
Bronze III

Bronze III

0 / 100
19m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
8,535
gold
449
gpm
0
kills
2
deaths
2
assists
4,221
damage
222
dpm
455
in hand
16,111
taken
14,873
mitigated
68
healing
3,485
self healing
70
Minion Kills
38,522
Minion Damage
1
losses
Recently Played
May 21st - June 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 5 months ago
19m
-38 MMR
-232 SR
View Match
Persistent Teleport

Persistent Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Kills and assists on enemy gods reduces the cooldown by 10s. After teleporting you gain Slow immunity, 20% Movement Speed, and 40 Protections for 5s. Cooldown - 110s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 2 / 2
0.5 KDA
Guan Yu
Level 14 / 8,535G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ranked: Joust - 5 months ago
13m
-62 MMR
-167 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Heavenly Wings

Heavenly Wings

Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 130s <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 7 / 0
0 KDA
Sylvanus
Level 12 / 7,260G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.