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126
aznvu123

NA-West - Updated 1 month ago

Most Played Gods
Season 11
Sun Wukong
Warrior
0.13 KDA
0 / 4 / 1
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.13
Kills
0
Deaths
4
Assists
1
Farming
GPM
423
Gold
6,342
Minion Damage
32,547
Minion Kills
53
Damage
Player
6,843
Team Healing
258
Self Healing
2,048
Inhand
2,567
Mitigated
9,124
Taken
13,627

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,453 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
0.13
kda
 
wins
6,342
gold
423
gpm
0
kills
4
deaths
1
assists
6,843
damage
456
dpm
2,567
in hand
13,627
taken
9,124
mitigated
258
healing
2,048
self healing
53
Minion Kills
32,547
Minion Damage
1
losses
Recently Played
September 29th - October 29th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 7 months ago
15m
-47 MMR
-66 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 4 / 1
0.13 KDA
Sun Wukong
Level 11 / 6,342G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.