Player Avatar
146
StinkingBarley8

NA - Updated 2 months ago

Most Played Gods
Season 11
Odin
Warrior
2.5 KDA
4 / 2 / 2
0 - 1 (0%)
22m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
2.5
Kills
4
Deaths
2
Assists
2
Farming
GPM
496
Gold
10,904
Minion Damage
58,840
Minion Kills
113
Damage
Player
4,249
Team Healing
0
Self Healing
1,255
Inhand
807
Mitigated
16,691
Taken
17,908

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,466 MMR
Bronze III

Bronze III

0 / 100
22m
playtime
0%
Win/Loss Ratio
2.5
kda
 
wins
10,904
gold
496
gpm
4
kills
2
deaths
2
assists
4,249
damage
193
dpm
807
in hand
17,908
taken
16,691
mitigated
0
healing
1,255
self healing
113
Minion Kills
58,840
Minion Damage
1
losses
Recently Played
October 7th - November 6th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
22m
-34 MMR
-210 SR
View Match
Greater Teleport Fragment

Greater Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 180s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

4 / 2 / 2
2.5 KDA
Odin
Level 18 / 10,904G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.