+7 Power
+100 Health
+40% Bonus Damage vs. Jungle Monsters
+7% Health and 25 Mana Restored on Killing a Jungle Monster
+5 Penetration
+5% Movement Speed
ROLE QUEST: JUNGLE: COMPLETED!
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Y10 Pythagorem's Piece
+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction
AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.
Traveler's Shoes
+25
Magical Power
+15
Mp 5
+22%
Movement Speed
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
Midgardian Mail
+250
Health
+40
Physical Protection
PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.
Talisman of Energy
+50
Magical Protection
+250
Health
PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.