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157
THESHAG01

NA - Updated 22 days ago

Most Played Gods
Season 11
Yemoja
Guardian
3.5 KDA
2 / 1 / 3
0 - 1 (0%)
20m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
3.5
Kills
2
Deaths
1
Assists
3
Farming
GPM
462
Gold
9,240
Minion Damage
17,461
Minion Kills
26
Damage
Player
4,581
Team Healing
5,681
Self Healing
3,973
Inhand
1,177
Mitigated
8,941
Taken
11,147

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
20m
playtime
0%
Win/Loss Ratio
3.5
kda
 
wins
9,240
gold
462
gpm
2
kills
1
deaths
3
assists
4,581
damage
229
dpm
1,177
in hand
11,147
taken
8,941
mitigated
5,681
healing
3,973
self healing
26
Minion Kills
17,461
Minion Damage
1
losses
Recently Played
April 4th - May 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
20m
-46 MMR
-30 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 1 / 3
3.5 KDA
Yemoja
Level 14 / 9,240G
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.