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152
Ki11aKl0wN13

NA-West - Updated 4 months ago

Most Played Gods
Season 11
Ymir
Guardian
0.4 KDA
0 / 5 / 4
0 - 1 (0%)
31m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.4
Kills
0
Deaths
5
Assists
4
Farming
GPM
377
Gold
11,697
Minion Damage
42,258
Minion Kills
57
Damage
Player
8,749
Team Healing
0
Self Healing
3,400
Inhand
1,043
Mitigated
50,239
Taken
37,042

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
31m
playtime
0%
Win/Loss Ratio
0.4
kda
 
wins
11,697
gold
377
gpm
0
kills
5
deaths
4
assists
8,749
damage
282
dpm
1,043
in hand
37,042
taken
50,239
mitigated
0
healing
3,400
self healing
57
Minion Kills
42,258
Minion Damage
1
losses
Recently Played
April 22nd - May 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
31m
-39 MMR
-237 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Sundering Spear

Sundering Spear

Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. Targets hit take 5% increased damage for 5s. This relic has 2 charges. Cooldown - 130s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 5 / 4
0.4 KDA
Ymir
Level 18 / 11,697G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.