Player Avatar
171
PsychWhoot

NA - Updated 4 days ago

Most Played Gods
Season 11
Horus
Warrior
9 KDA
3 / 1 / 12
1 - 0 (100%)
15m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
9
Kills
3
Deaths
1
Assists
12
Farming
GPM
704
Gold
10,558
Minion Damage
13,617
Minion Kills
23
Damage
Player
10,196
Team Healing
3,988
Self Healing
7,080
Inhand
2,996
Mitigated
14,319
Taken
16,485

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,562 MMR
Bronze III

Bronze III

37 / 100
15m
playtime
100%
Win/Loss Ratio
9
kda
1
wins
10,558
gold
704
gpm
3
kills
1
deaths
12
assists
10,196
damage
680
dpm
2,996
in hand
16,485
taken
14,319
mitigated
3,988
healing
7,080
self healing
23
Minion Kills
13,617
Minion Damage
 
losses
Recently Played
May 13th - June 12th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
15m
+62 MMR
+64 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Sundering Spear

Sundering Spear

Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. Targets hit take 5% increased damage for 5s. This relic has 2 charges. Cooldown - 130s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 1 / 12
9 KDA
Horus
Level 16 / 10,558G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health