+7 Power
+100 Health
+40% Bonus Damage vs. Jungle Monsters
+7% Health and 25 Mana Restored on Killing a Jungle Monster
+5 Penetration
+5% Movement Speed
ROLE QUEST: JUNGLE: COMPLETED!
Traveler's Shoes
+25
Magical Power
+15
Mp 5
+22%
Movement Speed
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
Mystical Mail
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Emerald Talisman
+200
Health
+15
Hp 5
+10
Mp 5
PASSIVE - Regenerates 0.2% of your max. Health every second.
Emerald Mail
+200
Health
+10
Hp 5
PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks
Bulwark of Hope
+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction
PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.