Relics provide special powers available to all gods. Your first Relic is free at Level 1 and your Second Relic is unlocked once you reach Level 12.
1 /
4 /
16
2.25 KDA
Cthulhu
Level 20 / 14,259G
Sovereignty
+200
Health
+40
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Stone of Fal (old)
+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction
PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.
Soul Reaver
+65
Magical Power
+300
Mana
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
Oni Hunter's Garb
+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
Heartward Amulet
+45
Magical Protection
+250
Health
+200
Mana
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.