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127
Sukison

NA-West - Updated 6 months ago

Most Played Gods
Season 11
Sobek
Guardian
1.38 KDA
2 / 4 / 7
0 - 1 (0%)
17m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.38
Kills
2
Deaths
4
Assists
7
Farming
GPM
610
Gold
10,369
Minion Damage
6,562
Minion Kills
12
Damage
Player
8,795
Team Healing
0
Self Healing
4,226
Inhand
697
Mitigated
22,148
Taken
20,285

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,472 MMR
Bronze III

Bronze III

0 / 100
17m
playtime
0%
Win/Loss Ratio
1.38
kda
 
wins
10,369
gold
610
gpm
2
kills
4
deaths
7
assists
8,795
damage
517
dpm
697
in hand
20,285
taken
22,148
mitigated
0
healing
4,226
self healing
12
Minion Kills
6,562
Minion Damage
1
losses
Recently Played
October 29th - November 28th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
17m
-28 MMR
-181 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Shield of Thorns

Shield of Thorns

Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 85 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 75% of their total lifesteal. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 4 / 7
1.38 KDA
Sobek
Level 15 / 10,369G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.