Relics provide special powers available to all gods. Your first Relic is free at Level 1 and your Second Relic is unlocked once you reach Level 12.
2 /
4 /
8
1.5 KDA
Ares
Level 17 / 10,956G
Emperor's Armor
+50
Physical Protection
+250
Health
AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%.
Damageable allied structures within 55 units have their Attack Speed increased by 30%.
Sovereignty
+200
Health
+40
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Enchanted Ring
+35
Magical Power
+15%
Attack Speed
PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Talisman of Energy
+50
Magical Protection
+250
Health
PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.