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129
Giraffè

Unknown - Updated 1 month ago

Most Played Gods
Season 11
Ares
Guardian
1.5 KDA
0 / 2 / 6
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.5
Kills
0
Deaths
2
Assists
6
Farming
GPM
558
Gold
6,133
Minion Damage
11,109
Minion Kills
11
Damage
Player
4,555
Team Healing
0
Self Healing
2,761
Inhand
600
Mitigated
5,586
Taken
7,768

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,545 MMR
Bronze III

Bronze III

37 / 100
11m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
6,133
gold
558
gpm
0
kills
2
deaths
6
assists
4,555
damage
414
dpm
600
in hand
7,768
taken
5,586
mitigated
0
healing
2,761
self healing
11
Minion Kills
11,109
Minion Damage
 
losses
Recently Played
August 25th - September 24th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 1 month ago
11m
+45 MMR
+214 SR
View Match
Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 2 / 6
1.5 KDA
Ares
Level 10 / 6,133G
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5