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99
ZMATT ARCADE

NA - Updated 7 months ago

Most Played Gods
Season 11
Geb
Guardian
0 KDA
0 / 4 / 0
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
4
Assists
0
Farming
GPM
412
Gold
5,352
Minion Damage
10,266
Minion Kills
17
Damage
Player
2,235
Team Healing
918
Self Healing
669
Inhand
29
Mitigated
3,803
Taken
10,254

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,352
gold
412
gpm
0
kills
4
deaths
0
assists
2,235
damage
172
dpm
29
in hand
10,254
taken
3,803
mitigated
918
healing
669
self healing
17
Minion Kills
10,266
Minion Damage
1
losses
Recently Played
October 21st - November 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 7 months ago
13m
-100 MMR
-166 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 4 / 0
0 KDA
Geb
Level 7 / 5,352G
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.