Player Avatar
80
LeFangedBeaver

NA - Updated 5 months ago

Most Played Gods
Season 11
Ares
Guardian
0.25 KDA
0 / 2 / 1
0 - 1 (0%)
10m
Sun Wukong
Warrior
0 KDA
0 / 2 / 0
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.13
Kills
0
Deaths
4
Assists
1
Farming
GPM
483
Gold
7,244
Minion Damage
12,678
Minion Kills
28
Damage
Player
1,839
Team Healing
34
Self Healing
2,226
Inhand
244
Mitigated
2,562
Taken
6,650

Keyboard / Mouse Queues

Ranked: Conquest
2 Games
1,408 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
0.13
kda
 
wins
7,244
gold
483
gpm
0
kills
4
deaths
1
assists
1,839
damage
123
dpm
244
in hand
6,650
taken
2,562
mitigated
34
healing
2,226
self healing
28
Minion Kills
12,678
Minion Damage
2
losses
Recently Played
November 24th - December 24th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 5 months ago
10m
-46 MMR
-208 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 2 / 1
0.25 KDA
Ares
Level 6 / 4,716G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ranked: Conquest - 5 months ago
5m
-46 MMR
-169 SR
View Match
Teleport Fragment

Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 220s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 2 / 0
0 KDA
Sun Wukong
Level 2 / 2,528G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power