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102
WILDAWGY2381

NA-West - Updated 1 month ago

Most Played Gods
Season 11
Ra
Mage
0.1 KDA
0 / 5 / 1
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.1
Kills
0
Deaths
5
Assists
1
Farming
GPM
680
Gold
6,119
Minion Damage
13,314
Minion Kills
28
Damage
Player
1,020
Team Healing
372
Self Healing
252
Inhand
39
Mitigated
1,867
Taken
6,402

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,433 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
0.1
kda
 
wins
6,119
gold
680
gpm
0
kills
5
deaths
1
assists
1,020
damage
113
dpm
39
in hand
6,402
taken
1,867
mitigated
372
healing
252
self healing
28
Minion Kills
13,314
Minion Damage
1
losses
Recently Played
December 1st - December 31st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
9m
-67 MMR
-136 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 5 / 1
0.1 KDA
Ra
Level 10 / 6,119G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.