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67
NERFEAME

Brazil - Updated 3 months ago

Most Played Gods
Season 11
Ra
Mage
1.71 KDA
12 / 12 / 17
1 - 0 (100%)
38m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.71
Kills
12
Deaths
12
Assists
17
Farming
GPM
568
Gold
21,589
Minion Damage
139,168
Minion Kills
254
Damage
Player
43,530
Team Healing
8,241
Self Healing
7,718
Inhand
2,728
Mitigated
14,577
Taken
31,580

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

40 / 100
38m
playtime
100%
Win/Loss Ratio
1.71
kda
1
wins
21,589
gold
568
gpm
12
kills
12
deaths
17
assists
43,530
damage
1,146
dpm
2,728
in hand
31,580
taken
14,577
mitigated
8,241
healing
7,718
self healing
254
Minion Kills
139,168
Minion Damage
 
losses
Recently Played
September 5th - October 5th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
38m
+46 MMR
+205 SR
View Match
Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

12 / 12 / 17
1.71 KDA
Ra
Level 20 / 21,589G
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.