Player Avatar
159
E2ekyel

EU - Updated 10 months ago

Most Played Gods
Season 11
Khepri
Guardian
9 KDA
3 / 1 / 12
1 - 0 (100%)
12m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
9
Kills
3
Deaths
1
Assists
12
Farming
GPM
788
Gold
9,452
Minion Damage
14,997
Minion Kills
30
Damage
Player
5,817
Team Healing
0
Self Healing
1,799
Inhand
461
Mitigated
8,135
Taken
6,266

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,533 MMR
Bronze III

Bronze III

36 / 100
12m
playtime
100%
Win/Loss Ratio
9
kda
1
wins
9,452
gold
788
gpm
3
kills
1
deaths
12
assists
5,817
damage
485
dpm
461
in hand
6,266
taken
8,135
mitigated
0
healing
1,799
self healing
30
Minion Kills
14,997
Minion Damage
 
losses
Recently Played
December 10th - January 9th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
12m
+33 MMR
+179 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 1 / 12
9 KDA
Khepri
Level 15 / 9,452G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.