Player Avatar
199
Cãmazotz

NA - Updated 4 months ago

Most Played Gods
Season 11
Jormungandr
Guardian
2.5 KDA
6 / 4 / 8
0 - 1 (0%)
37m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
2.5
Kills
6
Deaths
4
Assists
8
Farming
GPM
530
Gold
19,596
Minion Damage
150,347
Minion Kills
257
Damage
Player
44,600
Team Healing
0
Self Healing
1,005
Inhand
8,593
Mitigated
46,652
Taken
42,280

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,475 MMR
Bronze III

Bronze III

0 / 100
37m
playtime
0%
Win/Loss Ratio
2.5
kda
 
wins
19,596
gold
530
gpm
6
kills
4
deaths
8
assists
44,600
damage
1,205
dpm
8,593
in hand
42,280
taken
46,652
mitigated
0
healing
1,005
self healing
257
Minion Kills
150,347
Minion Damage
1
losses
Recently Played
September 19th - October 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
37m
-25 MMR
-192 SR
View Match
Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

Scorching Blink Rune

Scorching Blink Rune

Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Additionally, enemies hit have their Movement and Attack Speed Slowed by 15%. These effects persist for 1.5s after leaving the flames. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

6 / 4 / 8
2.5 KDA
Jormungandr
Level 20 / 19,596G
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.