Player Avatar
161
SuperMareus

EU - Updated 2 months ago

Most Played Gods
Season 11
Bellona
Warrior
5 KDA
5 / 1 / 0
1 - 0 (100%)
18m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
5
Kills
5
Deaths
1
Assists
0
Farming
GPM
998
Gold
17,960
Minion Damage
106,442
Minion Kills
178
Damage
Player
22,053
Team Healing
0
Self Healing
3,627
Inhand
8,689
Mitigated
22,684
Taken
22,542

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,529 MMR
Bronze III

Bronze III

36 / 100
18m
playtime
100%
Win/Loss Ratio
5
kda
1
wins
17,960
gold
998
gpm
5
kills
1
deaths
0
assists
22,053
damage
1,225
dpm
8,689
in hand
22,542
taken
22,684
mitigated
0
healing
3,627
self healing
178
Minion Kills
106,442
Minion Damage
 
losses
Recently Played
September 10th - October 10th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 2 months ago
18m
+29 MMR
+258 SR
View Match
Emblem of Increasing Peril

Emblem of Increasing Peril

Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.

Phantom Shell

Phantom Shell

Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.

5 / 1 / 0
5 KDA
Bellona
Level 20 / 17,960G
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power