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DrChem

NA-West - Updated 1 year ago

Most Played Gods
Season 11
Agni
Mage
1.25 KDA
1 / 2 / 3
0 - 1 (0%)
18m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.25
Kills
1
Deaths
2
Assists
3
Farming
GPM
609
Gold
10,960
Minion Damage
45,497
Minion Kills
68
Damage
Player
16,056
Team Healing
151
Self Healing
2,263
Inhand
645
Mitigated
6,722
Taken
14,340

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,434 MMR
Bronze III

Bronze III

0 / 100
18m
playtime
0%
Win/Loss Ratio
1.25
kda
 
wins
10,960
gold
609
gpm
1
kills
2
deaths
3
assists
16,056
damage
892
dpm
645
in hand
14,340
taken
6,722
mitigated
151
healing
2,263
self healing
68
Minion Kills
45,497
Minion Damage
1
losses
Recently Played
December 5th - January 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
18m
-66 MMR
-200 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 2 / 3
1.25 KDA
Agni
Level 17 / 10,960G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration