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126
Smrag

EU - Updated 22 days ago

Most Played Gods
Season 11
Athena
Guardian
1.25 KDA
3 / 4 / 4
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.25
Kills
3
Deaths
4
Assists
4
Farming
GPM
722
Gold
9,391
Minion Damage
9,270
Minion Kills
21
Damage
Player
7,411
Team Healing
0
Self Healing
480
Inhand
1,904
Mitigated
14,677
Taken
15,338

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,438 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
1.25
kda
 
wins
9,391
gold
722
gpm
3
kills
4
deaths
4
assists
7,411
damage
570
dpm
1,904
in hand
15,338
taken
14,677
mitigated
0
healing
480
self healing
21
Minion Kills
9,270
Minion Damage
1
losses
Recently Played
March 28th - April 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
13m
-62 MMR
-71 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 4 / 4
1.25 KDA
Athena
Level 14 / 9,391G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health