Player Avatar
141
larsie

Unknown - Updated 3 months ago

Most Played Gods
Season 11
Charon
Guardian
1.5 KDA
1 / 0 / 1
1 - 0 (100%)
5m
Hercules
Warrior
7 KDA
10 / 2 / 8
0 - 1 (0%)
22m
Player Stats
Totals
Matches
Played
2
Won
1
Lost
1
Player Kills
KDA
7.75
Kills
11
Deaths
2
Assists
9
Farming
GPM
822
Gold
22,206
Minion Damage
40,950
Minion Kills
63
Damage
Player
30,709
Team Healing
0
Self Healing
16,556
Inhand
12,766
Mitigated
50,764
Taken
31,736

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,428 MMR
Bronze III

Bronze III

0 / 100
22m
playtime
0%
Win/Loss Ratio
7
kda
 
wins
18,389
gold
836
gpm
10
kills
2
deaths
8
assists
27,364
damage
1,244
dpm
11,160
in hand
28,616
taken
49,436
mitigated
0
healing
15,633
self healing
54
Minion Kills
34,370
Minion Damage
1
losses
Ranked: Conquest
1 Games
1,523 MMR
Bronze III

Bronze III

4 / 100
5m
playtime
100%
Win/Loss Ratio
1
wins
3,817
gold
763
gpm
1
kills
0
deaths
1
assists
3,345
damage
669
dpm
1,606
in hand
3,120
taken
1,328
mitigated
0
healing
923
self healing
9
Minion Kills
6,580
Minion Damage
 
losses
Recently Played
October 26th - November 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
22m
-72 MMR
-213 SR
View Match
Scorching Blink Rune

Scorching Blink Rune

Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Additionally, enemies hit have their Movement and Attack Speed Slowed by 15%. These effects persist for 1.5s after leaving the flames. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

10 / 2 / 8
7 KDA
Hercules
Level 20 / 18,389G
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ranked: Conquest - 5 months ago
5m
+23 MMR
+98 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 0 / 1
1.5 KDA
Charon
Level 6 / 3,817G
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5