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127
Clasher112

EU - Updated 1 year ago

Most Played Gods
Season 11
Nemesis
Assassin
7 KDA
11 / 2 / 6
1 - 0 (100%)
19m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
7
Kills
11
Deaths
2
Assists
6
Farming
GPM
616
Gold
11,708
Minion Damage
111,338
Minion Kills
148
Damage
Player
13,248
Team Healing
0
Self Healing
5,224
Inhand
6,669
Mitigated
10,504
Taken
19,748

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,538 MMR
Bronze III

Bronze III

41 / 100
19m
playtime
100%
Win/Loss Ratio
7
kda
1
wins
11,708
gold
616
gpm
11
kills
2
deaths
6
assists
13,248
damage
697
dpm
6,669
in hand
19,748
taken
10,504
mitigated
0
healing
5,224
self healing
148
Minion Kills
111,338
Minion Damage
 
losses
Recently Played
December 18th - January 17th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 1 year ago
19m
+38 MMR
+231 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

11 / 2 / 6
7 KDA
Nemesis
Level 20 / 11,708G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.