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142
Waffl33

Brazil - Updated 5 months ago

Most Played Gods
Season 11
Ra
Mage
1.5 KDA
2 / 3 / 5
1 - 0 (100%)
18m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.5
Kills
2
Deaths
3
Assists
5
Farming
GPM
720
Gold
12,964
Minion Damage
66,516
Minion Kills
146
Damage
Player
11,121
Team Healing
4,141
Self Healing
2,961
Inhand
1,137
Mitigated
5,795
Taken
12,483

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,559 MMR
Bronze III

Bronze III

37 / 100
18m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
12,964
gold
720
gpm
2
kills
3
deaths
5
assists
11,121
damage
618
dpm
1,137
in hand
12,483
taken
5,795
mitigated
4,141
healing
2,961
self healing
146
Minion Kills
66,516
Minion Damage
 
losses
Recently Played
August 23rd - September 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
18m
+59 MMR
+133 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 3 / 5
1.5 KDA
Ra
Level 19 / 12,964G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.