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155
JOEtheJUGGS

EU - Updated 3 months ago

Most Played Gods
Season 11
Ix Chel
Mage
0.83 KDA
2 / 3 / 1
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.83
Kills
2
Deaths
3
Assists
1
Farming
GPM
748
Gold
9,727
Minion Damage
43,053
Minion Kills
87
Damage
Player
14,965
Team Healing
1,079
Self Healing
2,454
Inhand
1,540
Mitigated
4,792
Taken
10,354

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,434 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.83
kda
 
wins
9,727
gold
748
gpm
2
kills
3
deaths
1
assists
14,965
damage
1,151
dpm
1,540
in hand
10,354
taken
4,792
mitigated
1,079
healing
2,454
self healing
87
Minion Kills
43,053
Minion Damage
1
losses
Recently Played
August 22nd - September 21st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 3 months ago
13m
-66 MMR
-196 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 3 / 1
0.83 KDA
Ix Chel
Level 15 / 9,727G
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.