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125
BlackCatYo_S

NA - Updated 4 months ago

Most Played Gods
Season 11
Raijin
Mage
0.25 KDA
1 / 4 / 0
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.25
Kills
1
Deaths
4
Assists
0
Farming
GPM
696
Gold
7,653
Minion Damage
26,822
Minion Kills
55
Damage
Player
3,462
Team Healing
19
Self Healing
1,357
Inhand
157
Mitigated
2,787
Taken
7,573

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,430 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
7,653
gold
696
gpm
1
kills
4
deaths
0
assists
3,462
damage
315
dpm
157
in hand
7,573
taken
2,787
mitigated
19
healing
1,357
self healing
55
Minion Kills
26,822
Minion Damage
1
losses
Recently Played
December 23rd - January 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
11m
-70 MMR
-115 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 4 / 0
0.25 KDA
Raijin
Level 12 / 7,653G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power