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38
Ston3dLolita

EU - Updated 1 month ago

Most Played Gods
Season 11
Baron Samedi
Mage
0.13 KDA
0 / 4 / 1
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.13
Kills
0
Deaths
4
Assists
1
Farming
GPM
830
Gold
7,469
Minion Damage
27,586
Minion Kills
52
Damage
Player
5,030
Team Healing
0
Self Healing
865
Inhand
417
Mitigated
3,902
Taken
8,089

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
0.13
kda
 
wins
7,469
gold
830
gpm
0
kills
4
deaths
1
assists
5,030
damage
559
dpm
417
in hand
8,089
taken
3,902
mitigated
0
healing
865
self healing
52
Minion Kills
27,586
Minion Damage
1
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 2 months ago
9m
-100 MMR
-131 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 4 / 1
0.13 KDA
Baron Samedi
Level 12 / 7,469G
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.