Player Avatar
101
Diego_jonny25

EU - Updated 12 days ago

Most Played Gods
Season 11
Janus
Mage
0.75 KDA
2 / 4 / 2
0 - 1 (0%)
29m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.75
Kills
2
Deaths
4
Assists
2
Farming
GPM
403
Gold
11,689
Minion Damage
91,491
Minion Kills
154
Damage
Player
10,107
Team Healing
0
Self Healing
1,602
Inhand
331
Mitigated
4,401
Taken
13,182

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,461 MMR
Bronze III

Bronze III

0 / 100
29m
playtime
0%
Win/Loss Ratio
0.75
kda
 
wins
11,689
gold
403
gpm
2
kills
4
deaths
2
assists
10,107
damage
349
dpm
331
in hand
13,182
taken
4,401
mitigated
0
healing
1,602
self healing
154
Minion Kills
91,491
Minion Damage
1
losses
Recently Played
April 28th - May 28th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 24 days ago
29m
-39 MMR
-82 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

2 / 4 / 2
0.75 KDA
Janus
Level 18 / 11,689G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction