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153
ur_Amer

EU - Updated 14 days ago

Most Played Gods
Season 11
Guan Yu
Warrior
0.5 KDA
1 / 2 / 0
0 - 1 (0%)
14m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
1
Deaths
2
Assists
0
Farming
GPM
479
Gold
6,704
Minion Damage
41,642
Minion Kills
74
Damage
Player
4,466
Team Healing
136
Self Healing
4,521
Inhand
633
Mitigated
11,028
Taken
10,870

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,456 MMR
Bronze III

Bronze III

0 / 100
14m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
6,704
gold
479
gpm
1
kills
2
deaths
0
assists
4,466
damage
319
dpm
633
in hand
10,870
taken
11,028
mitigated
136
healing
4,521
self healing
74
Minion Kills
41,642
Minion Damage
1
losses
Recently Played
April 21st - May 21st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 14 days ago
14m
-44 MMR
-210 SR
View Match
Greater Teleport Fragment

Greater Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 180s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 0
0.5 KDA
Guan Yu
Level 12 / 6,704G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.