Player Avatar
108
Ace__central

NA - Updated 4 months ago

Most Played Gods
Season 11
Ishtar
Hunter
0.5 KDA
1 / 5 / 3
0 - 1 (0%)
27m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
1
Deaths
5
Assists
3
Farming
GPM
465
Gold
12,547
Minion Damage
107,958
Minion Kills
175
Damage
Player
10,276
Team Healing
0
Self Healing
3,581
Inhand
5,193
Mitigated
9,857
Taken
19,046

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,462 MMR
Bronze III

Bronze III

0 / 100
27m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
12,547
gold
465
gpm
1
kills
5
deaths
3
assists
10,276
damage
381
dpm
5,193
in hand
19,046
taken
9,857
mitigated
0
healing
3,581
self healing
175
Minion Kills
107,958
Minion Damage
1
losses
Recently Played
October 25th - November 24th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 10 months ago
27m
-38 MMR
-193 SR
View Match
Blessed Barrier

Blessed Barrier

Deploy a 40 unit wide wall of divine light that reduces the damage of all enemy Basic Attacks that pass through it by 30% and increases the damage of all allied Basic Attacks by 20%. Additionally, all allies that pass through the barrier have their Movement Speed increased by 5% for 3s while enemies that pass through it are Slowed by 30% for 3s. The barrier lasts for 30s. Cooldown - 80s.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

1 / 5 / 3
0.5 KDA
Ishtar
Level 20 / 12,547G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.