Player Avatar
105
Tah_lezeub

NA - Updated 5 months ago

Most Played Gods
Season 11
Zhong Kui
Mage
0.36 KDA
2 / 7 / 1
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.36
Kills
2
Deaths
7
Assists
1
Farming
GPM
697
Gold
7,663
Minion Damage
13,798
Minion Kills
21
Damage
Player
6,092
Team Healing
130
Self Healing
2,034
Inhand
656
Mitigated
6,492
Taken
13,010

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,477 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.36
kda
 
wins
7,663
gold
697
gpm
2
kills
7
deaths
1
assists
6,092
damage
554
dpm
656
in hand
13,010
taken
6,492
mitigated
130
healing
2,034
self healing
21
Minion Kills
13,798
Minion Damage
1
losses
Recently Played
December 23rd - January 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
11m
-23 MMR
-87 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 7 / 1
0.36 KDA
Zhong Kui
Level 11 / 7,663G
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.