Player Avatar
127
billybx77

EU - Updated 2 days ago

Most Played Gods
Season 11
Hades
Mage
1 KDA
2 / 7 / 10
0 - 1 (0%)
28m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
2
Deaths
7
Assists
10
Farming
GPM
458
Gold
12,829
Minion Damage
68,611
Minion Kills
125
Damage
Player
10,470
Team Healing
864
Self Healing
7,797
Inhand
427
Mitigated
26,943
Taken
34,170

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,456 MMR
Bronze III

Bronze III

0 / 100
28m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
12,829
gold
458
gpm
2
kills
7
deaths
10
assists
10,470
damage
374
dpm
427
in hand
34,170
taken
26,943
mitigated
864
healing
7,797
self healing
125
Minion Kills
68,611
Minion Damage
1
losses
Recently Played
March 28th - April 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
28m
-44 MMR
-218 SR
View Match
Greater Teleport Fragment

Greater Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 180s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

2 / 7 / 10
1 KDA
Hades
Level 19 / 12,829G
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.