+7 Power
+100 Health
+30% Damage vs. Jungle Monsters
+8% Health and 25 Mana Restored on Killing a Jungle Monster
ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Midgardian Mail
+250
Health
+40
Physical Protection
PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.
Spectral Armor *old*
+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5
PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.
Oni Hunter's Garb
+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Stone of Fal (old)
+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction
PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.