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SSCUEVAS

NA-West - Updated 15 days ago

Most Played Gods
Season 11
Achilles
Warrior
0.5 KDA
1 / 2 / 0
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
1
Deaths
2
Assists
0
Farming
GPM
624
Gold
7,493
Minion Damage
10,170
Minion Kills
25
Damage
Player
4,537
Team Healing
0
Self Healing
2,265
Inhand
851
Mitigated
9,039
Taken
8,550

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,492 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
7,493
gold
624
gpm
1
kills
2
deaths
0
assists
4,537
damage
378
dpm
851
in hand
8,550
taken
9,039
mitigated
0
healing
2,265
self healing
25
Minion Kills
10,170
Minion Damage
1
losses
Recently Played
April 1st - May 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 23 days ago
12m
-8 MMR
-105 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 0
0.5 KDA
Achilles
Level 11 / 7,493G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction