Player Avatar
118
Prezi-Plays

NA-West - Updated 7 months ago

Most Played Gods
Season 11
Ullr
Hunter
0.13 KDA
0 / 4 / 1
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.13
Kills
0
Deaths
4
Assists
1
Farming
GPM
646
Gold
7,101
Minion Damage
20,431
Minion Kills
66
Damage
Player
4,946
Team Healing
0
Self Healing
1,573
Inhand
2,039
Mitigated
3,806
Taken
10,324

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.13
kda
 
wins
7,101
gold
646
gpm
0
kills
4
deaths
1
assists
4,946
damage
450
dpm
2,039
in hand
10,324
taken
3,806
mitigated
0
healing
1,573
self healing
66
Minion Kills
20,431
Minion Damage
1
losses
Recently Played
October 27th - November 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
11m
-100 MMR
-265 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 4 / 1
0.13 KDA
Ullr
Level 12 / 7,101G
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed