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125
CosmoSlaya

NA-West - Updated 8 months ago

Most Played Gods
Season 11
Danzaburou
Hunter
0.27 KDA
2 / 13 / 3
0 - 1 (0%)
23m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.27
Kills
2
Deaths
13
Assists
3
Farming
GPM
424
Gold
9,760
Minion Damage
49,662
Minion Kills
86
Damage
Player
10,636
Team Healing
171
Self Healing
3,474
Inhand
4,372
Mitigated
7,315
Taken
21,863

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
23m
playtime
0%
Win/Loss Ratio
0.27
kda
 
wins
9,760
gold
424
gpm
2
kills
13
deaths
3
assists
10,636
damage
462
dpm
4,372
in hand
21,863
taken
7,315
mitigated
171
healing
3,474
self healing
86
Minion Kills
49,662
Minion Damage
1
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
23m
-46 MMR
-278 SR
View Match
Greater Cloak of Meditation

Greater Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

2 / 13 / 3
0.27 KDA
Danzaburou
Level 15 / 9,760G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.