Player Avatar
147
Sgt_Bigbird_

NA - Updated 4 months ago

Most Played Gods
Season 11
Sylvanus
Guardian
1 KDA
2 / 2 / 0
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
2
Deaths
2
Assists
0
Farming
GPM
779
Gold
7,013
Minion Damage
8,336
Minion Kills
22
Damage
Player
4,608
Team Healing
1,504
Self Healing
3,621
Inhand
976
Mitigated
11,141
Taken
12,467

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,452 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
7,013
gold
779
gpm
2
kills
2
deaths
0
assists
4,608
damage
512
dpm
976
in hand
12,467
taken
11,141
mitigated
1,504
healing
3,621
self healing
22
Minion Kills
8,336
Minion Damage
1
losses
Recently Played
August 13th - September 12th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
9m
-48 MMR
-162 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 2 / 0
1 KDA
Sylvanus
Level 12 / 7,013G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.