Player Avatar
103
GoblinCentral

NA - Updated 6 months ago

Most Played Gods
Season 11
King Arthur
Warrior
5.5 KDA
5 / 2 / 12
1 - 0 (100%)
31m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
5.5
Kills
5
Deaths
2
Assists
12
Farming
GPM
476
Gold
14,762
Minion Damage
77,293
Minion Kills
110
Damage
Player
12,542
Team Healing
0
Self Healing
7,129
Inhand
1,395
Mitigated
28,507
Taken
30,772

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

40 / 100
31m
playtime
100%
Win/Loss Ratio
5.5
kda
1
wins
14,762
gold
476
gpm
5
kills
2
deaths
12
assists
12,542
damage
405
dpm
1,395
in hand
30,772
taken
28,507
mitigated
0
healing
7,129
self healing
110
Minion Kills
77,293
Minion Damage
 
losses
Recently Played
December 12th - January 11th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 6 months ago
31m
+46 MMR
+135 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Shard Relic

Shard Relic

Shard Relics provide special powers available to all gods. Shard Relics are free and can be upgraded to a new Relic once you reach Level 12.

5 / 2 / 12
5.5 KDA
King Arthur
Level 20 / 14,762G
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction