Relics provide special powers available to all gods. Your first Relic is free at Level 1 and your Second Relic is unlocked once you reach Level 12.
2 /
13 /
5
0.35 KDA
Cerberus
Level 11 / 11,663G
Evolved Guardian's Blessing
+100 Health
+10 Physical Protection and Magical Protection
+7 HP5 & 7 MP5 while within 60ft of an ally god
+3 Gold per Minion Assisted
+4 GP5
ROLE QUEST: SUPPORT : COMPLETED!
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Bulwark of Hope
+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction
PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.
Talisman of Energy
+50
Magical Protection
+250
Health
PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.
Heartward Amulet
+45
Magical Protection
+250
Health
+200
Mana
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.
Silver Talisman
+125
Health
+45
Magical Protection
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.