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Hansilein-_-

EU - Updated 5 months ago

Most Played Gods
Season 11
Thanatos
Assassin
0.07 KDA
0 / 14 / 2
0 - 1 (0%)
36m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.07
Kills
0
Deaths
14
Assists
2
Farming
GPM
326
Gold
11,728
Minion Damage
18,888
Minion Kills
38
Damage
Player
3,808
Team Healing
0
Self Healing
2,004
Inhand
1,129
Mitigated
4,338
Taken
19,569

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
36m
playtime
0%
Win/Loss Ratio
0.07
kda
 
wins
11,728
gold
326
gpm
0
kills
14
deaths
2
assists
3,808
damage
106
dpm
1,129
in hand
19,569
taken
4,338
mitigated
0
healing
2,004
self healing
38
Minion Kills
18,888
Minion Damage
1
losses
Recently Played
December 11th - January 10th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 5 months ago
36m
-46 MMR
-209 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 14 / 2
0.07 KDA
Thanatos
Level 11 / 11,728G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.